Interface FloatingResult

    interface FloatingResult {
        anim: Animator<void>;
        dispose: () => void;
        dragging: Cell<boolean>;
    }
    Index

    Properties

    Properties

    anim: Animator<void>

    Start this on the diagram's Anim (this.anim.start(anim)).

    dispose: () => void
    dragging: Cell<boolean>

    True between pointerdown and release. Drive ghosting/elevation off this.